[18:18:22.265][0:00:00][18:18:22]. #DBG: luatest.dll loaded, hinst = $2160000
[18:18:22.281]. #DBG: WorkerThread 5556 ($15B4), Name = G_WATCHDOG { TThreadWatchdog@=$028D8560:: luacap.dll }, Class = TThreadWatchdog started std-loop in OleExec
[18:18:22.375]. #DBG: FSGame.ltx dump:
$fs_root$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\
$app_data_root$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\userdata_nlc6\
$game_data$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\
$game_ai$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\ai\
$game_spawn$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\spawns\
$game_anims$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\anims\
$game_levels$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\levels\
$game_meshes$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\meshes\
$game_dm$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\meshes\
$game_shaders$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\shaders\
$game_sounds$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\sounds\
$game_textures$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\textures\
$game_scripts$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\scripts\
$game_config$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\config\
$level$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\levels\
$game_saves$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\userdata_nlc6\savedgames
$logs$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\userdata_nlc6\logs\
$screenshots$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\userdata_nlc6\screenshots\
$mod_dir$=D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\mods\
[18:18:22.406]. #DBG: Результат поиска log-файла: D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\userdata_nlc6\logs\xray_admin.log
[18:18:22.406/3416]. #DBG: LUA_DLL found at $2280000, ExeFile = D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin\host.exe
[18:18:22.406]. #DBG: WorkerThread 1520 ($5F0), Name = gToolThread { TToolThread@=$028D8C70:: luacap.dll }, Class = TToolThread started std-loop in OleExec
function at $02281150 remapped partially to $02DE0000
[18:18:22.515/3416]. #DBG: xrCore.DLL found at $22E0000
[18:18:22.515]. #DBG: xrCore.DLL Log = $022F38B0, FlushLog = $022F3700
[18:18:22.515/3416]. #DBG: Init complete.
[18:18:22.515]. #DBG: Запуск процесса D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin\XR_3DA.EXE в приостановленном состоянии...
[18:18:22.578]. #DBG: Main thread $1BC stopped at $7C810867, esp = $12FFFC
[18:18:22.578]. #DBG: Remote memory block allocated at $00150000, target EIP = 150160, back EIP = 7C810867
Process now paused at $150160, sleeping 0.5 seconds
[18:18:23.781]. #DEBUG: Dumping memory usage statistic
Summary USAGE = 0 KiB, from ALL = 8544 KiB
Heap Status: TotalAddrSpace = 1280 KiB, TotalAllocated = 12 KiB
[18:18:23.781/T03416] Processing LUACAP unload!
[18:18:23.781]. #DBG: Unloading library $2AC0000
[18:18:23.781]. #DBG: Finalizing last stage...
[18:18:23.843]. #DBG: Module $2160000 - D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin\luacap.dll:MemStat now finalize...
[18:18:23.843]. #DEBUG: Dumping memory usage statistic
Summary USAGE = 0 KiB, from ALL = 7264 KiB
Heap Status: TotalAddrSpace = 1280 KiB, TotalAllocated = 39 KiB
[18:18:23.843]. #DBG: Module $2160000 - D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin\luacap.dll:UniArray now finalize...
[18:18:23.843]. #DBG: Module $2160000 - D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin\luacap.dll:WThreads now finalize...
[18:18:24.343]. #DBG: Module $2160000 - D:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin\luacap.dll:misc now finalize...