* Detected CPU: AuthenticAMD , F15/M3/S3, 3041.00 mhz, 8-clk 'rdtsc' * CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 47233 files cached, 6560Kb memory used. Init FileSystem 1.323845 sec 'xrCore' build 3116, Aug 15 2007 Initializing Engine... Executing config-script "user.ltx"... [d:\s.t.a.l.k.e.r-ns\profiles\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll ! Unable to find Software\GSC Game World\STALKER-SHOC\ in registry * [win32]: free[4044796 K], reserved[63284 K], committed[86160 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[15690 K], process heap[679 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[9215 K], smem[0 K] Executing config-script "d:\s.t.a.l.k.e.r-ns\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[16], prop=[ ! cant convert dik_name for dik[17], prop=[ ! cant convert dik_name for dik[18], prop=[ ! cant convert dik_name for dik[19], prop=[ ! cant convert dik_name for dik[20], prop=[ ! cant convert dik_name for dik[21], prop=[ ! cant convert dik_name for dik[22], prop=[ ! cant convert dik_name for dik[23], prop=[ ! cant convert dik_name for dik[24], prop=[ ! cant convert dik_name for dik[25], prop=[ ! cant convert dik_name for dik[26], prop=[ ! cant convert dik_name for dik[27], prop=[ ! cant convert dik_name for dik[30], prop=[ ! cant convert dik_name for dik[31], prop=[ ! cant convert dik_name for dik[32], prop=[ ! cant convert dik_name for dik[33], prop=[ ! cant convert dik_name for dik[34], prop=[ ! cant convert dik_name for dik[35], prop=[ ! cant convert dik_name for dik[36], prop=[ ! cant convert dik_name for dik[37], prop=[ ! cant convert dik_name for dik[38], prop=[ ! cant convert dik_name for dik[39], prop=[ ! cant convert dik_name for dik[40], prop=[ ! cant convert dik_name for dik[41], prop=[ ! cant convert dik_name for dik[44], prop=[ ! cant convert dik_name for dik[45], prop=[ ! cant convert dik_name for dik[46], prop=[ ! cant convert dik_name for dik[47], prop=[ ! cant convert dik_name for dik[48], prop=[ ! cant convert dik_name for dik[49], prop=[ ! cant convert dik_name for dik[50], prop=[ ! cant convert dik_name for dik[51], prop=[ ! cant convert dik_name for dik[52], prop=[ ! cant convert dik_name for dik[144], prop=[ [d:\s.t.a.l.k.e.r-ns\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\s.t.a.l.k.e.r-ns\gamedata\config\rspec_extreme.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [d:\s.t.a.l.k.e.r-ns\gamedata\config\rspec_extreme.ltx] successfully loaded. Executing config-script "d:\s.t.a.l.k.e.r-ns\gamedata\config\default_controls.ltx"... [d:\s.t.a.l.k.e.r-ns\gamedata\config\default_controls.ltx] successfully loaded. [d:\s.t.a.l.k.e.r-ns\profiles\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65538 kb, 7609 lines, 8820 bpl Starting RENDER device... * GPU [vendor:1002]-[device:68BA]: AMD Radeon HD 6700 Series * GPU driver: 8.17.10.1172 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 3815 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 1536K * DIB created: 512K ! Version conflict in shader 'def_shaders\def_aref' ! Version conflict in shader 'def_shaders\def_aref_v' ! Version conflict in shader 'def_shaders\def_trans' ! Version conflict in shader 'def_shaders\def_trans_v' ! Version conflict in shader 'def_shaders\def_trans_v_tuchi' ! Version conflict in shader 'def_shaders\lod_old' ! Renderer doesn't support blender 'effects\shadow_world' ! Version conflict in shader 'effects\watertest-1' count of .thm files=327 load time=64 ms * NULLRT supported * ...and used * HWDST/PCF supported and used - r__tf_aniso 16 - r2_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [390 ms] "d:\s.t.a.l.k.e.r-ns\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 142753 K Готовлюсь к походу в Зону... Loading objects... Loading models... * [prefetch] time: 21217 ms * [prefetch] memory: 87377Kb * phase time: 21342 ms * phase cmem: 223911 K Собираюсь в дорогу... * phase time: 136 ms * phase cmem: 224154 K Прощаюсь с женой... * phase time: 10 ms * phase cmem: 224154 K Забираю всё из "дмитрий_quicksave.sav"... * Loading spawn registry... * 15270 spawn points are successfully loaded * Loading objects... * 34099 objects are successfully loaded * Game дмитрий_quicksave is successfully loaded from file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_quicksave.sav' (10.005s) * phase time: 10004 ms * phase cmem: 323567 K Прощаюсь со свиньями... MaxPlayers = 32 * phase time: 1022 ms * phase cmem: 323567 K Прощаюсь с родителями localhost... Player not found * client : connection accepted - <> * phase time: 22 ms * phase cmem: 323591 K Открытие потока... * phase time: 17 ms * phase cmem: 323591 K Прощаюсь с семьей... * phase time: 3147 ms * phase cmem: 368508 K Прощаюсь с кошкой... * phase time: 361 ms * phase cmem: 369352 K Прощаюсь с собакой... * [Loading VB] 65435 verts, 2044 Kb * [Loading VB] 65236 verts, 2038 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 57122 verts, 1785 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 43641 verts, 1363 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 780369 indices, 1524 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 54604 verts, 639 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 950730 indices, 1856 Kb * phase time: 970 ms * phase cmem: 369542 K Прощаюсь с соседями... * phase time: 286 ms * phase cmem: 371808 K Прощаюсь с братьями... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 78 ms * phase cmem: 371818 K Прощаюсь с сестрами... * Loading HOM: d:\s.t.a.l.k.e.r-ns\gamedata\levels\l05_bar\level.hom * phase time: 26 ms * phase cmem: 372111 K Прощаюсь с коровой... * phase time: 51 ms * phase cmem: 372131 K Прощаюсь с кроликом... - Game configuring : Started - Game configuring : Finished * phase time: 401 ms * phase cmem: 392750 K Прощаюсь с тещей... * t-report - base: 1631, 787087 K * t-report - lmap: 5, 5120 K * phase time: 9316 ms * phase cmem: 392752 K Отправляюсь в Зону... * phase time: 30 ms * phase cmem: 392752 K * [win32]: free[2431128 K], reserved[91832 K], committed[1671280 K] * [ D3D ]: textures[792207 K] * [x-ray]: crt heap[392749 K], process heap[9099 K], game lua[47856 K], engine lua[190 K], render[0 K] * [x-ray]: economy: strings[14369 K], smem[27007 K] ! Missing ogg-comment, file: d:\s.t.a.l.k.e.r-ns\gamedata\sounds\weapons\crowbar_1.ogg * Log file has been saved successfully! * MEMORY USAGE: 415208 K ! Cannot find saved game ~ spawn now [respawn30863] -> [chimera_normal5687] ! Cannot find saved game ~ spawn now [gar_dog_respawn_1] -> [dog_weak5832] ! Cannot find saved game ~ spawn now [kat2_respawn_bloodsucker] -> [bloodsucker_weak5644] ! Cannot find saved game ~ spawn now [kat2_respawn_bloodsucker] -> [bloodsucker_weak5690] ! Cannot find saved game ~ spawn now [marsh_hunters_respawn_1] -> [marsh_hunters_respawn_15645] ! Cannot find saved game ~ spawn now [pseudodog_forest_respawn] -> [pseudodog_normal6574] * Saving spawns... * Saving objects... * 34098 objects are successfully saved * Game дмитрий_autosave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_autosave.sav' - Disconnect - Destroying level * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [512 ms] "d:\s.t.a.l.k.e.r-ns\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 336538 K Собираюсь в дорогу... * phase time: 220 ms * phase cmem: 335026 K Прощаюсь с женой... * phase time: 21 ms * phase cmem: 335026 K Забираю всё из "дмитрий_autosave.sav"... * Loading spawn registry... * 15270 spawn points are successfully loaded * Loading objects... * 34098 objects are successfully loaded * Game дмитрий_autosave is successfully loaded from file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_autosave.sav' (11.079s) * phase time: 11078 ms * phase cmem: 392999 K Прощаюсь со свиньями... MaxPlayers = 32 * phase time: 95 ms * phase cmem: 392999 K Прощаюсь с родителями localhost... Player not found * client : connection accepted - <> * phase time: 28 ms * phase cmem: 393023 K Открытие потока... * phase time: 22 ms * phase cmem: 393023 K Прощаюсь с семьей... * phase time: 5772 ms * phase cmem: 478569 K Прощаюсь с кошкой... * phase time: 469 ms * phase cmem: 479259 K Прощаюсь с собакой... * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65509 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65481 verts, 2046 Kb * [Loading VB] 9630 verts, 300 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 11187 verts, 349 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 58148 verts, 1817 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 274437 indices, 536 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 29335 verts, 343 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 550890 indices, 1075 Kb * phase time: 1523 ms * phase cmem: 479661 K Прощаюсь с соседями... * phase time: 391 ms * phase cmem: 481073 K Прощаюсь с братьями... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 89 ms * phase cmem: 481083 K Прощаюсь с сестрами... * Loading HOM: d:\s.t.a.l.k.e.r-ns\gamedata\levels\l07_military\level.hom * phase time: 31 ms * phase cmem: 481251 K Прощаюсь с коровой... - Loading music tracks from 'l07_military_musics'... * phase time: 79 ms * phase cmem: 481288 K Прощаюсь с кроликом... - Game configuring : Started - Game configuring : Finished * phase time: 51 ms * phase cmem: 496300 K Прощаюсь с тещей... * t-report - base: 2031, 1080194 K * t-report - lmap: 8, 8193 K * phase time: 4272 ms * phase cmem: 496301 K Отправляюсь в Зону... * phase time: 21 ms * phase cmem: 496301 K * [win32]: free[1730880 K], reserved[180092 K], committed[2283268 K] * [ D3D ]: textures[1088387 K] * [x-ray]: crt heap[496299 K], process heap[8070 K], game lua[47363 K], engine lua[161 K], render[3555 K] * [x-ray]: economy: strings[127228 K], smem[28165 K] * Log file has been saved successfully! * MEMORY USAGE: 462748 K ! Cannot find saved game ~ spawn now [generators_svoboda_respawn] -> [generators_svoboda_respawn_220767] * Saving spawns... * Saving objects... * 34144 objects are successfully saved * Game дмитрий_quicksave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_quicksave.sav' ! Cannot find saved game ~ spawn now [respawn30843] -> [fracture_strong42795] ! Cannot find saved game ~ spawn now [respawn30929] -> [fracture_weak42798] ~ ERROR: can't detach independant object. entity[af_ameba_slug11764:11764], parent[af_ameba_slug11764:11764], section[af_ameba_slug] ~ ERROR: can't detach independant object. entity[af_mincer_meat31618:31618], parent[af_mincer_meat31618:31618], section[af_mincer_meat] ! Cannot find saved game ~ spawn now [dcity_krovosos_respawn] -> [bloodsucker_effector55145] ! Cannot find saved game ~ spawn now [rad2_respawn_stalker] -> [rad_freedom_respawn_145340] ! Cannot find saved game ~ spawn now [rad2_respawn_stalker] -> [rad_freedom_respawn_145347] ! Cannot find saved game ~ spawn now [rad2_respawn_stalker] -> [rad_freedom_respawn_145357] ! Cannot find saved game ~ spawn now [rad2_respawn_stalker] -> [rad_freedom_respawn_145365] ! Cannot find saved game ~ spawn now [rad2_respawn_stalker] -> [rad_freedom_respawn_145373] ! Cannot find saved game ~ spawn now [rad2_respawn_stalker] -> [rad_freedom_respawn_145380] ! Cannot find saved game ~ spawn now [rad2_respawn_stalker] -> [rad_freedom_respawn_145313] ! Cannot find saved game ~ spawn now [rad2_respawn_stalker] -> [rad_freedom_respawn_145392] ! Cannot find saved game ~ spawn now [rad2_respawn_stalker] -> [rad_freedom_respawn_145397] ! Cannot find saved game ~ spawn now [rad2_respawn_stalker] -> [rad_freedom_respawn_145406] ! Cannot find saved game ~ spawn now [respawn30768] -> [cat_normal9750] ! Cannot find saved game ~ spawn now [respawn30820] -> [fracture_strong9845] ! Cannot find saved game ~ spawn now [av_electro_chimera_respawn] -> [electro_chimera19988] ! Cannot find saved game ~ spawn now [respawn30939] -> [boar_strong49273] * Saving spawns... * Saving objects... * 34202 objects are successfully saved * Game дмитрий_quicksave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_quicksave.sav' ! Cannot find saved game ~ spawn now [respawn30866] -> [tushkano_normal50213] ~ ERROR: can't detach independant object. entity[wpn_g3650240:50240], parent[wpn_g3650240:50240], section[wpn_g36] ~ ERROR: can't detach independant object. entity[wpn_g3652791:52791], parent[wpn_g3652791:52791], section[wpn_g36] ! Cannot find saved game ~ spawn now [hospital_black_respawn] -> [hospital_black_respawn_153276] ~ ERROR: can't detach independant object. entity[wpn_g3654300:54300], parent[wpn_g3654300:54300], section[wpn_g36] * Saving spawns... * Saving objects... * 34240 objects are successfully saved * Game дмитрий_autosave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_autosave.sav' - Disconnect - Destroying level * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [550 ms] "d:\s.t.a.l.k.e.r-ns\bin\xr_3da.exe" * phase time: 11 ms * phase cmem: 354491 K Собираюсь в дорогу... * phase time: 225 ms * phase cmem: 352623 K Прощаюсь с женой... * phase time: 23 ms * phase cmem: 352623 K Забираю всё из "дмитрий_autosave.sav"... * Loading spawn registry... * 15270 spawn points are successfully loaded * Loading objects... * 34240 objects are successfully loaded * Game дмитрий_autosave is successfully loaded from file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_autosave.sav' (11.046s) * phase time: 11045 ms * phase cmem: 409678 K Прощаюсь со свиньями... MaxPlayers = 32 * phase time: 56 ms * phase cmem: 409678 K Прощаюсь с родителями localhost... Player not found * client : connection accepted - <> * phase time: 28 ms * phase cmem: 409703 K Открытие потока... * phase time: 28 ms * phase cmem: 409703 K Прощаюсь с семьей... * phase time: 6742 ms * phase cmem: 509301 K Прощаюсь с кошкой... * phase time: 393 ms * phase cmem: 509991 K Прощаюсь с собакой... * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65516 verts, 2047 Kb * [Loading VB] 38104 verts, 1190 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65510 verts, 2047 Kb * [Loading VB] 65520 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 60967 verts, 1905 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 55306 verts, 1728 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 169101 indices, 330 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 21910 verts, 256 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 542604 indices, 1059 Kb * phase time: 986 ms * phase cmem: 509836 K Прощаюсь с соседями... * phase time: 979 ms * phase cmem: 512785 K Прощаюсь с братьями... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 104 ms * phase cmem: 512796 K Прощаюсь с сестрами... * Loading HOM: d:\s.t.a.l.k.e.r-ns\gamedata\levels\l10_radar\level.hom * phase time: 28 ms * phase cmem: 512850 K Прощаюсь с коровой... - Loading music tracks from 'l10_radar_musics'... * phase time: 67 ms * phase cmem: 512863 K Прощаюсь с кроликом... - Game configuring : Started - Game configuring : Finished * phase time: 46 ms * phase cmem: 519775 K Прощаюсь с тещей... * t-report - base: 2133, 1185795 K * t-report - lmap: 5, 5120 K * phase time: 2003 ms * phase cmem: 519783 K Отправляюсь в Зону... * phase time: 23 ms * phase cmem: 519783 K * [win32]: free[1542568 K], reserved[192580 K], committed[2459092 K] * [ D3D ]: textures[1190915 K] * [x-ray]: crt heap[519780 K], process heap[8070 K], game lua[47289 K], engine lua[172 K], render[6516 K] * [x-ray]: economy: strings[273667 K], smem[29639 K] * Log file has been saved successfully! * MEMORY USAGE: 484818 K ! Cannot find saved game ~ spawn now [after_doctor_respawn] -> [burer_strong7206] ! Cannot find saved game ~ spawn now [mil_monster_rush_respawn] -> [flesh_strong7686] ! Cannot find saved game ~ spawn now [mil_monster_rush_respawn] -> [flesh_strong7749] * Saving spawns... * Saving objects... * 34245 objects are successfully saved * Game дмитрий_quicksave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_quicksave.sav' * Saving spawns... * Saving objects... * 34249 objects are successfully saved * Game дмитрий_quicksave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_quicksave.sav' ! Cannot find saved game ~ spawn now [atp_flesh1_respawn] -> [flesh_strong44328] ! Cannot find saved game ~ spawn now [yantar2_respawn_snork_u] -> [snork_weak46415] ! Cannot find saved game ~ spawn now [yantar2_respawn_snork_u] -> [snork_weak46438] ! Cannot find saved game ~ spawn now [yantar2_respawn_snork_u] -> [snork_weak46410] * Saving spawns... * Saving objects... * 34250 objects are successfully saved * Game дмитрий_quicksave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_quicksave.sav' ~ ERROR: can't detach independant object. entity[wpn_flame1665:1665], parent[single_player:0], section[wpn_flame] * phase time: 188 ms * phase cmem: 479096 K Прощаюсь с женой... * phase time: 24 ms * phase cmem: 479096 K Забираю всё из "дмитрий_quicksave.sav"... * Loading spawn registry... * 15270 spawn points are successfully loaded * Loading objects... * 34250 objects are successfully loaded * Game дмитрий_quicksave is successfully loaded from file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_quicksave.sav' (10.765s) * phase time: 10764 ms * phase cmem: 534492 K Прощаюсь со свиньями... * phase time: 24 ms * phase cmem: 534492 K Отправляюсь в Зону... * phase time: 24 ms * phase cmem: 534492 K * [win32]: free[1395092 K], reserved[191480 K], committed[2607668 K] * [ D3D ]: textures[1227427 K] * [x-ray]: crt heap[533754 K], process heap[8070 K], game lua[47316 K], engine lua[173 K], render[7322 K] * [x-ray]: economy: strings[420544 K], smem[30078 K] * Log file has been saved successfully! * MEMORY USAGE: 490244 K ! Cannot find saved game ~ spawn now [dcity_bibliotekar_respawn] -> [bibliotekar10915] ~ ERROR: can't detach independant object. entity[wpn_flame1665:1665], parent[single_player:0], section[wpn_flame] * phase time: 181 ms * phase cmem: 479136 K Прощаюсь с женой... * phase time: 23 ms * phase cmem: 479136 K Забираю всё из "дмитрий_quicksave.sav"... * Loading spawn registry... * 15270 spawn points are successfully loaded * Loading objects... * 34250 objects are successfully loaded * Game дмитрий_quicksave is successfully loaded from file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_quicksave.sav' (10.725s) * phase time: 10724 ms * phase cmem: 534532 K Прощаюсь со свиньями... * phase time: 25 ms * phase cmem: 534532 K Отправляюсь в Зону... * phase time: 24 ms * phase cmem: 534532 K * [win32]: free[1370516 K], reserved[212856 K], committed[2610868 K] * [ D3D ]: textures[1227769 K] * [x-ray]: crt heap[534335 K], process heap[8070 K], game lua[47320 K], engine lua[173 K], render[7348 K] * [x-ray]: economy: strings[430846 K], smem[30078 K] * Log file has been saved successfully! * MEMORY USAGE: 488071 K ! Cannot find saved game ~ spawn now [dcity_bibliotekar_respawn] -> [bibliotekar10250] ! Cannot find saved game ~ spawn now [mil_boar_respawn_1] -> [boar_strong10918] ! Cannot find saved game ~ spawn now [pri_respawn_dolg] -> [pri_respawn_dolg12364] ! Cannot find saved game ~ spawn now [dcity_lastday_respawn] -> [dcity_lastday_respawn_234615] * Saving spawns... * Saving objects... * 34261 objects are successfully saved * Game дмитрий_quicksave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_quicksave.sav' * Saving spawns... * Saving objects... * 34262 objects are successfully saved * Game дмитрий_quicksave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_quicksave.sav' * Saving spawns... * Saving objects... * 34262 objects are successfully saved * Game дмитрий_quicksave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_quicksave.sav' * Saving spawns... * Saving objects... * 34247 objects are successfully saved * Game дмитрий_quicksave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_quicksave.sav' * Saving spawns... * Saving objects... * 34248 objects are successfully saved * Game дмитрий_quicksave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_quicksave.sav' * Saving spawns... * Saving objects... * 34248 objects are successfully saved * Game дмитрий_autosave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_autosave.sav' - Disconnect - Destroying level * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [497 ms] "d:\s.t.a.l.k.e.r-ns\bin\xr_3da.exe" * phase time: 1 ms * phase cmem: 362666 K Собираюсь в дорогу... * phase time: 197 ms * phase cmem: 362171 K Прощаюсь с женой... * phase time: 24 ms * phase cmem: 362171 K Забираю всё из "дмитрий_autosave.sav"... * Loading spawn registry... * 15270 spawn points are successfully loaded * Loading objects... * 34248 objects are successfully loaded * Game дмитрий_autosave is successfully loaded from file 'd:\s.t.a.l.k.e.r-ns\profiles\savedgames\дмитрий_autosave.sav' (11.478s) * phase time: 11477 ms * phase cmem: 419845 K Прощаюсь со свиньями... MaxPlayers = 32 * phase time: 44 ms * phase cmem: 419842 K Прощаюсь с родителями localhost... Player not found * client : connection accepted - <> * phase time: 34 ms * phase cmem: 419866 K Открытие потока... * phase time: 30 ms * phase cmem: 419866 K Прощаюсь с семьей... * phase time: 7631 ms * phase cmem: 528452 K Прощаюсь с кошкой... * phase time: 449 ms * phase cmem: 529142 K Прощаюсь с собакой... * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65278 verts, 2039 Kb * [Loading VB] 63741 verts, 1991 Kb * [Loading VB] 29059 verts, 908 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 42022 verts, 1313 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 8420 verts, 263 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 685497 indices, 1338 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 62079 verts, 727 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 81945 indices, 160 Kb * phase time: 1618 ms * phase cmem: 529031 K Прощаюсь с соседями... * phase time: 3575 ms * phase cmem: 531440 K Прощаюсь с братьями... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 101 ms * phase cmem: 531450 K Прощаюсь с сестрами... * Loading HOM: d:\s.t.a.l.k.e.r-ns\gamedata\levels\l11_pripyat\level.hom * phase time: 73 ms * phase cmem: 531805 K Прощаюсь с коровой... - Loading music tracks from 'l11_pripyat_musics'... * phase time: 53 ms * phase cmem: 531805 K Прощаюсь с кроликом... - Game configuring : Started - Game configuring : Finished * phase time: 47 ms * phase cmem: 539077 K Прощаюсь с тещей... * t-report - base: 2219, 1221200 K * t-report - lmap: 7, 7168 K * phase time: 3099 ms * phase cmem: 539077 K Отправляюсь в Зону... * phase time: 24 ms * phase cmem: 539077 K * [win32]: free[1402460 K], reserved[210344 K], committed[2581436 K] * [ D3D ]: textures[1228369 K] * [x-ray]: crt heap[539075 K], process heap[8070 K], game lua[47605 K], engine lua[175 K], render[7554 K] * [x-ray]: economy: strings[496633 K], smem[30079 K]