* Detected CPU: AuthenticAMD , F15/M15/S2, 2211.00 mhz, 5-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 38291 files cached, 5313Kb memory used.
Init FileSystem 2.198909 sec
'xrCore' build 3116, Aug 15 2007
Initializing Engine...
Executing config-script "user.ltx"...
[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[2031380 K], reserved[9444 K], committed[56264 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[13106 K], process heap[610 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[7636 K], smem[0 K]
Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[
[d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[d:\games\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
[d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:CA3]: NVIDIA GeForce GT 240
* GPU driver: 6.14.11.9107
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1498 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* DVB created: 1536K
* DIB created: 512K
count of .thm files=559
load time=2606 ms
* distortion: used, dev(30),need(14)
* SSample: 1448x1086
* SSample: enabled
- r__tf_aniso 16
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r1_tf_mipbias 0.
* SSample: 1448x1086
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [242 ms]
"d:\games\s.t.a.l.k.e.r\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 99799 K
Кэширование объектов...
Loading objects...
Loading models...
* [prefetch] time: 18958 ms
* [prefetch] memory: 84915Kb
* phase time: 19010 ms
* phase cmem: 182182 K
Сервер: Старт...
* phase time: 135 ms
* phase cmem: 182433 K
Сервер: Загрузка симуляции жизни...
* phase time: 14 ms
* phase cmem: 182433 K
Загрузка игры "wil_autosave.sav"...
* Loading spawn registry...
* 14039 spawn points are successfully loaded
* Loading objects...
* 27135 objects are successfully loaded
* Game wil_autosave is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\wil_autosave.sav' (17.174s)
* phase time: 17173 ms
* phase cmem: 267390 K
Сервер: Соединяемся...
MaxPlayers = 32
* phase time: 53 ms
* phase cmem: 267390 K
Клиент: Соединение с localhost...
Player not found
* client : connection accepted - <>
* phase time: 37 ms
* phase cmem: 267415 K
Открытие потока...
* phase time: 13 ms
* phase cmem: 267415 K
Загрузка формы объектов...
* phase time: 5871 ms
* phase cmem: 312331 K
Загрузка шейдеров...
* phase time: 1525 ms
* phase cmem: 313209 K
Загрузка геометрии...
* [Loading VB] 65435 verts, 2044 Kb
* [Loading VB] 65236 verts, 2038 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 57122 verts, 1785 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 43641 verts, 1363 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 780369 indices, 1524 Kb
* phase time: 161 ms
* phase cmem: 313396 K
Загрузка базы пространств...
* phase time: 774 ms
* phase cmem: 315108 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 114 ms
* phase cmem: 315150 K
Загрузка секторов и порталов...
* Loading HOM: d:\games\s.t.a.l.k.e.r\gamedata\levels\l05_bar\level.hom
* phase time: 39 ms
* phase cmem: 315411 K
Загрузка ИИ объектов...
* phase time: 21 ms
* phase cmem: 315447 K
Клиент: Создание...
- Game configuring : Started
- Game configuring : Finished
* phase time: 1936 ms
* phase cmem: 324337 K
Загрузка текстур...
* t-report - base: 994, 381097 K
* t-report - lmap: 8, 8193 K
* phase time: 5563 ms
* phase cmem: 324355 K
Клиент: Синхронизация...
* phase time: 30 ms
* phase cmem: 324355 K
* [win32]: free[1009752 K], reserved[107336 K], committed[980000 K]
* [ D3D ]: textures[389290 K]
* [x-ray]: crt heap[324353 K], process heap[537942 K], game lua[41957 K], engine lua[253 K], render[0 K]
* [x-ray]: economy: strings[11657 K], smem[28220 K]