* Detected CPU: AuthenticAMD , F15/M6/S3, 2812.00 mhz, 69-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 49237 files cached, 8036Kb memory used.
Init FileSystem 2.071756 sec
'xrCore' build 3312, Feb 27 2008
Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[1981088 K], reserved[30780 K], committed[85220 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[17501 K], process heap[660 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[11334 K], smem[0 K]
Executing config-script "c:\program files\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[16], prop=[
! cant convert dik_name for dik[17], prop=[
! cant convert dik_name for dik[18], prop=[
! cant convert dik_name for dik[19], prop=[
! cant convert dik_name for dik[20], prop=[
! cant convert dik_name for dik[21], prop=[
! cant convert dik_name for dik[22], prop=[
! cant convert dik_name for dik[23], prop=[
! cant convert dik_name for dik[24], prop=[
! cant convert dik_name for dik[25], prop=[
! cant convert dik_name for dik[26], prop=[
! cant convert dik_name for dik[27], prop=[
! cant convert dik_name for dik[30], prop=[
! cant convert dik_name for dik[31], prop=[
! cant convert dik_name for dik[32], prop=[
! cant convert dik_name for dik[33], prop=[
! cant convert dik_name for dik[34], prop=[
! cant convert dik_name for dik[35], prop=[
! cant convert dik_name for dik[36], prop=[
! cant convert dik_name for dik[37], prop=[
! cant convert dik_name for dik[38], prop=[
! cant convert dik_name for dik[39], prop=[
! cant convert dik_name for dik[40], prop=[
! cant convert dik_name for dik[41], prop=[
! cant convert dik_name for dik[44], prop=[
! cant convert dik_name for dik[45], prop=[
! cant convert dik_name for dik[46], prop=[
! cant convert dik_name for dik[47], prop=[
! cant convert dik_name for dik[48], prop=[
! cant convert dik_name for dik[49], prop=[
! cant convert dik_name for dik[50], prop=[
! cant convert dik_name for dik[51], prop=[
! cant convert dik_name for dik[52], prop=[
! cant convert dik_name for dik[144], prop=[
[c:\program files\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\program files\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\config\rspec_minimum.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[c:\program files\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\config\rspec_minimum.ltx] successfully loaded.
Executing config-script "c:\program files\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\config\default_controls.ltx"...
[c:\program files\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 49155 kb, 5707 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:640]: NVIDIA GeForce 9500 GT
* GPU driver: 9.18.13.4052
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1243 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 6144K
* DIB created: 512K
count of .thm files=354
load time=84 ms
* distortion: used, dev(30),need(14)
* SSample: 1920x1080
* SSample: enabled
- r__tf_aniso 1
- r1_tf_mipbias 0.
Starting engine...
[16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
[16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
[16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
[16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
[16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
[16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
[16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
[16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
[16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
[16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
[16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
[16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
[16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
[16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
[16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
[16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
[16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
[16-9] get_xml_name for[ui_iconstotal2.xml] returns [ui_iconstotal2.xml]
[16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
[16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
[16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
[16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
[16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
[16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
[16-9] get_xml_name for[amk_ui_base.xml] returns [amk_ui_base.xml]
[16-9] get_xml_name for[aem_ui_npc.xml] returns [aem_ui_npc.xml]
[16-9] get_xml_name for[ui_arhara_unique.xml] returns [ui_arhara_unique.xml]
[16-9] get_xml_name for[amk_pda.xml] returns [amk_pda.xml]
[16-9] get_xml_name for[amk_pda_blank.xml] returns [amk_pda_blank.xml]
[16-9] get_xml_name for[ui_npc_snp.xml] returns [ui_npc_snp.xml]
[16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
Loading DLL: xrGameSpy.dll
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
* DVB created: 6144K
* DIB created: 512K
- r__tf_aniso 1
- r1_tf_mipbias 0.
* SSample: 1920x1080
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [165 ms]
"c:\program files\s.t.a.l.k.e.r. - Тень Чернобыля\bin\xr_3da.exe" -nointro
* phase time: 0 ms
* phase cmem: 128095 K
Собираюсь в дорогу...
Loading objects...
Loading models...
* [prefetch] time: 14526 ms
* [prefetch] memory: 74635Kb
* phase time: 14648 ms
* phase cmem: 196527 K
Собираюсь в дорогу...
* phase time: 240 ms
* phase cmem: 196724 K
Собираюсь в дорогу...
* phase time: 45 ms
* phase cmem: 196724 K
Забираю всё из "1.sav"...
* Loading spawn registry...
* 15658 spawn points are successfully loaded
* Loading objects...
* 37480 objects are successfully loaded
[16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
[16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
[16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
[16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
[16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
[16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
[16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
[16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
[16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
[16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
[16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
* Game 1 is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\1.sav' (12.091s)
* phase time: 12053 ms
* phase cmem: 331256 K
Прощаюсь со всеми...
MaxPlayers = 32
* phase time: 12596 ms
* phase cmem: 331256 K
Прощаюсь со всеми localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 35 ms
* phase cmem: 331282 K
Прощаюсь со всеми...
* phase time: 23 ms
* phase cmem: 331282 K
Прощаюсь со всеми...
* phase time: 7026 ms
* phase cmem: 432059 K
Прощаюсь со всеми...
* phase time: 1153 ms
* phase cmem: 432996 K
Прощаюсь со всеми...
* [Loading VB] 65524 verts, 2047 Kb
* [Loading VB] 49375 verts, 1542 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 62064 verts, 1939 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 20072 verts, 627 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 393270 indices, 768 Kb
* phase time: 1581 ms
* phase cmem: 433098 K
Прощаюсь со всеми...
* phase time: 11563 ms
* phase cmem: 440334 K
Прощаюсь со всеми...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 10126 v(20), 5368 p
* [DETAILS] Batch(61), VB(197K), IB(31K)
* phase time: 123 ms
* phase cmem: 440334 K
Прощаюсь со всеми...
* Loading HOM: c:\program files\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\levels\zaton\level.hom
* phase time: 57 ms
* phase cmem: 440701 K
Прощаюсь со всеми...
- Loading music tracks from 'zaton_musics'...
* phase time: 71 ms
* phase cmem: 440718 K
Прощаюсь со всеми...
- Game configuring : Started
- Game configuring : Finished
[16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
[16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
[16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
[16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs_16.xml]
[16-9] get_xml_name for[ui_custom_msgs_doc_viewer.xml] returns [ui_custom_msgs_doc_viewer.xml]
[16-9] get_xml_name for[ui_custom_msgs_stco.xml] returns [ui_custom_msgs_stco.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[pda.xml] returns [pda.xml]
[16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
[16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[news.xml] returns [news.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
[16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
[16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
[16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[job_item.xml] returns [job_item.xml]
[16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
* phase time: 1593 ms
* phase cmem: 446345 K
Прощаюсь со всеми...
* t-report - base: 1048, 262174 K
* t-report - lmap: 26, 26627 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 5713 ms
* phase cmem: 446346 K
Отправляюсь в Зону...
* phase time: 57 ms
* phase cmem: 446346 K
* [win32]: free[765436 K], reserved[56248 K], committed[1275404 K]
* [ D3D ]: textures[288801 K]
* [x-ray]: crt heap[446343 K], process heap[40598 K], game lua[49983 K], engine lua[229 K], render[0 K]
* [x-ray]: economy: strings[16322 K], smem[26660 K]
sv destroy object [267][amk_zone_mosquito_bald_strong:amk_zone_mosquito_bald_strong0267] [941]
sv destroy object [305][amk_zone_fountain_average:amk_zone_fountain_average0305] [941]
sv destroy object [307][amk_zone_mosquito_bald_weak:amk_zone_mosquito_bald_weak0307] [941]
sv destroy object [308][amk_zone_gravi_zone_average:amk_zone_gravi_zone_average0308] [941]
sv destroy object [309][amk_zone_zavesa_strong:amk_zone_zavesa_strong0309] [941]
sv destroy object [310][amk_zone_sphere_weak:amk_zone_sphere_weak0310] [941]
sv destroy object [311][amk_zone_gravi_zone_weak:amk_zone_gravi_zone_weak0311] [941]
sv destroy object [312][amk_zone_witches_galantine_weak:amk_zone_witches_galantine_weak0312] [941]
sv destroy object [313][amk_zone_gravi_zone_strong:amk_zone_gravi_zone_strong0313] [941]
sv destroy object [314][amk_zone_buzz_average:amk_zone_buzz_average0314] [941]
sv destroy object [370][amk_zone_buzz_strong:amk_zone_buzz_strong0370] [941]
sv destroy object [371][amk_zone_sakbuzz_strong:amk_zone_sakbuzz_strong0371] [941]
sv destroy object [372][amk_zone_zharka_static_strong:amk_zone_zharka_static_strong0372] [941]
sv destroy object [380][amk_zone_zharka_static_weak:amk_zone_zharka_static_weak0380] [941]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
sv reject. id_parent [0][actor:single_player] id_entity [390][exo_doktor_outfit:exo_doktor_outfit0390] [941]
sv ownership id_parent [0][actor:single_player] id_entity [390][exo_doktor_outfit:exo_doktor_outfit0390] [941]
cl setDestroy [267][942]
cl setDestroy [305][942]
cl setDestroy [307][942]
cl setDestroy [308][942]
cl setDestroy [309][942]
cl setDestroy [310][942]
cl setDestroy [311][942]
cl setDestroy [312][942]
cl setDestroy [313][942]
cl setDestroy [314][942]
cl setDestroy [370][942]
cl setDestroy [371][942]
cl setDestroy [372][942]
cl setDestroy [380][942]
sv destroy object [390][exo_doktor_outfit:exo_doktor_outfit0390] [944]
sv reject. id_parent [0][actor:single_player] id_entity [390][exo_doktor_outfit:exo_doktor_outfit0390] [944]
cl setDestroy [390][945]
sv destroy object [591][separator:separator0591] [947]
sv reject. id_parent [0][actor:single_player] id_entity [591][separator:separator0591] [947]
sv destroy object [1102][separator:separator1102] [947]
sv reject. id_parent [0][actor:single_player] id_entity [1102][separator:separator1102] [947]
cl setDestroy [591][947]
cl setDestroy [1102][947]
[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
* MEMORY USAGE: 483780 K
cl setDestroy [33388][2570]
sv reject. id_parent [33021][dog_green:dog_green33021] id_entity [33022][mutant_dog_tail:mutant_dog_tail33022] [2631]
sv reject. id_parent [33308][dog_skeleton:dog_skeleton33308] id_entity [33392][mutant_dog_tail:mutant_dog_tail33392] [2631]
sv reject. id_parent [33389][dog_skeleton:dog_skeleton33389] id_entity [33390][mutant_dog_tail:mutant_dog_tail33390] [2631]
sv reject. id_parent [33393][dog_zombie:dog_zombie33393] id_entity [33394][mutant_dog_tail:mutant_dog_tail33394] [2631]
cl setDestroy [33016][2632]
cl setDestroy [33018][2632]
cl setDestroy [33022][2632]
cl setDestroy [33021][2632]
cl setDestroy [33392][2632]
cl setDestroy [33308][2632]
cl setDestroy [33379][2632]
cl setDestroy [33383][2632]
cl setDestroy [33384][2632]
cl setDestroy [33385][2632]
cl setDestroy [33386][2632]
cl setDestroy [33387][2632]
cl setDestroy [33390][2632]
cl setDestroy [33389][2632]
cl setDestroy [33394][2632]
cl setDestroy [33393][2632]
cl setDestroy [33017][2697]
cl setDestroy [33019][2697]
cl setDestroy [33020][2697]
cl setDestroy [33283][2697]
cl setDestroy [33293][2697]
cl setDestroy [33378][2697]
cl setDestroy [33382][2697]
sv reject. id_parent [33023][dog_habaruch:dog_habaruch33023] id_entity [33286][mutant_dog_tail:mutant_dog_tail33286] [2757]
cl setDestroy [33286][2758]
cl setDestroy [33023][2758]
sv reject. id_parent [17052][zaton_vermaht3:zaton_vermaht317052] id_entity [17072][ammo_7.92x33_ap:ammo_7.92x33_ap17072] [3297]
sv destroy object [17072][ammo_7.92x33_ap:ammo_7.92x33_ap17072] [3297]
cl setDestroy [17072][3298]
cl setDestroy [385][3386]
! error in stalker with visual actors\ww2\nemec
stack trace:
001B:00466228 XR_3DA.exe, CKinematicsAnimated::PlayCycle()
[error][ 259] : Дополнительные данные отсутствуют.