[19.02.25 14:53:50.047]
* Detected CPU: Intel® Core i5-3210M CPU @ 2.50GHz GenuineIntel, F6/M58/S9
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX
* CPU cores: [2], threads: [4]
Initializing File System...
using fs-ltx d:\games\op-2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 82998 files cached, 25462Kb memory used.
Init FileSystem 2.753334 sec
[19.02.25 14:49:16.995] 'xrCore' build 8402, Feb 7 2022
[19.02.25 14:49:16.995] OP 2.2 Engine ver 2.2a x64 08.02.2022
[19.02.25 14:49:16.995]
[19.02.25 14:49:17.260] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[19.02.25 14:49:17.260] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[19.02.25 14:49:17.260] Initializing Engine...
[19.02.25 14:49:17.260] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations
[19.02.25 14:49:17.260] fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[19.02.25 14:49:17.260] Loading config for renderer
[19.02.25 14:49:17.260] Executing config-script "user.ltx"...
[19.02.25 14:49:17.260] [d:\games\op-2.2\userdata\user.ltx] successfully loaded.
[19.02.25 14:49:17.260] Starting INPUT device...
[19.02.25 14:49:17.475] Loading DLL: xrRender_R1.dll
[19.02.25 14:49:17.475] Loading DLL: xrGame.dll
[19.02.25 14:49:17.480] 'xrGame' build Feb 7 2022 16:34:07
[19.02.25 14:49:17.825] * [win32]: free[8589754768 K], reserved[43148 K], committed[136612 K]
[19.02.25 14:49:17.825] * [ D3D ]: textures[0 K]
[19.02.25 14:49:17.825] * [x-ray]: crt heap[47470 K], process heap[47470 K], game lua[0 K], engine lua[0 K], render[0 K]
[19.02.25 14:49:17.825] * [x-ray]: economy: strings[count: 39718, lengths: 1075 K, overhead: 2016 K, saved: 20417 K]
[19.02.25 14:49:17.825] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[19.02.25 14:49:17.825] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"...
[19.02.25 14:49:17.825] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[19.02.25 14:49:17.825] Executing config-script "user.ltx"...
[19.02.25 14:49:17.825] Executing config-script "d:\games\op-2.2\gamedata\config\rspec_default.ltx"...
[19.02.25 14:49:17.825] [d:\games\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded.
[19.02.25 14:49:17.825] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"...
[19.02.25 14:49:17.830] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[19.02.25 14:49:17.830] ~ Invalid syntax in call to 'bolt_visual'
[19.02.25 14:49:17.830] ~ Valid arguments:
[19.02.25 14:49:17.830] bolt
[19.02.25 14:49:17.830] gilza
[19.02.25 14:49:17.830] bolt_m1
[19.02.25 14:49:17.830] bolt_m2
[19.02.25 14:49:17.830]
[19.02.25 14:49:17.830] - Maximum allowed affinity mask: 0xF, current: 0xE
[19.02.25 14:49:17.830] [d:\games\op-2.2\userdata\user.ltx] successfully loaded.
[19.02.25 14:49:17.830] SOUND: OpenAL: enumerate devices...
[19.02.25 14:49:17.830] SOUND: OpenAL: EnumerationExtension Present
[19.02.25 14:49:17.830] devices OpenAL Soft
[19.02.25 14:49:17.830] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[19.02.25 14:49:17.909] SOUND: OpenAL: All available devices:
[19.02.25 14:49:17.909] 1. OpenAL Soft, Spec Version 1.1 (default)
[19.02.25 14:49:17.909] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[19.02.25 14:49:17.916] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[19.02.25 14:49:17.918] * sound: EAX 2.0 extension: absent
[19.02.25 14:49:17.918] * sound: EAX 2.0 deferred: absent
[19.02.25 14:49:17.918] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[19.02.25 14:49:17.949] Starting RENDER device...
[19.02.25 14:49:18.186] * GPU [vendor:8086]-[device:166]: Intel® HD Graphics 4000
[19.02.25 14:49:18.186] * GPU driver: 8.17.10.1404
[19.02.25 14:49:20.010] * CREATE: DeviceREF: 1
[19.02.25 14:49:20.010] * Texture memory: 2803 M
[19.02.25 14:49:20.010] * DDI-level: 9.0
[19.02.25 14:49:20.264] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.02.25 14:49:20.264] * GPU vertex cache: unrecognized, 16
[19.02.25 14:49:20.264] * DVB created: 8192K
[19.02.25 14:49:20.264] * DIB created: 512K
[19.02.25 14:49:20.350] load time LTX=79 ms
[19.02.25 14:49:20.359] count of .thm files=3236
[19.02.25 14:49:39.423] load time THM=19072 ms
[19.02.25 14:49:39.423] * distortion: used, dev(30),need(14)
[19.02.25 14:49:39.423] * SSample: 1366x768
[19.02.25 14:49:39.474] * SSample: enabled
[19.02.25 14:49:39.612] - r__tf_aniso 4
[19.02.25 14:49:39.612] - r1_tf_mipbias 0.
[19.02.25 14:49:39.650] Script debugger succesfully restarted.
[19.02.25 14:49:42.224] - Gamedata version: [Сборка 2.2 15.03.2023]
[19.02.25 14:49:43.151] Starting engine...
[19.02.25 14:49:43.322] GMLib loaded at 170 msec
[19.02.25 14:49:43.825] Game_Globals loaded at 503 msec
[19.02.25 14:49:46.155] App_Start loaded at 2330 msec
[19.02.25 14:49:46.777] ui_core loaded at 621 msec
[19.02.25 14:49:46.876] Main_Menu loaded at 98 msec
[19.02.25 14:51:11.221] * DVB created: 8192K
[19.02.25 14:51:11.221] * DIB created: 512K
[19.02.25 14:51:11.221] - r__tf_aniso 4
[19.02.25 14:51:11.221] - r1_tf_mipbias 0.
[19.02.25 14:51:11.221] * SSample: 1366x768
[19.02.25 14:51:11.227] * SSample: enabled
[19.02.25 14:51:11.227] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.02.25 14:51:11.227] * GPU vertex cache: unrecognized, 16
[19.02.25 14:51:11.227] *** RESET [231 ms]
[19.02.25 14:51:11.230] "d:\games\op-2.2\bin\xr_3da.exe" -nointro
[19.02.25 14:51:11.230] Begin load
[19.02.25 14:51:11.232] * phase time: 0 ms
[19.02.25 14:51:11.287] * phase cmem: 263956 K
[19.02.25 14:51:11.287] Prefetching objects...
[19.02.25 14:51:11.464] * Objects loaded in 0 ms
[19.02.25 14:51:26.148] * Models loaded in 14684 ms
[19.02.25 14:51:26.201] * Prefetch memory: 710711Kb
[19.02.25 14:51:26.204] * phase time: 14971 ms
[19.02.25 14:51:26.256] * phase cmem: 961822 K
[19.02.25 14:51:26.256] Starting server...
[19.02.25 14:51:26.326] - Gamedata version: [Сборка 2.2 15.03.2023]
[19.02.25 14:51:26.381] * phase time: 177 ms
[19.02.25 14:51:26.433] * phase cmem: 959579 K
[19.02.25 14:51:26.433] Loading alife simulator...
[19.02.25 14:51:26.435] * phase time: 54 ms
[19.02.25 14:51:26.490] * phase cmem: 959582 K
[19.02.25 14:51:26.490] Loading savegame...
[19.02.25 14:51:26.598] * Loading key-value pairs...
[19.02.25 14:51:26.682] * 40 key-value pairs were successfully loaded (0.084s)
[19.02.25 14:51:26.682] * Loading spawn registry...
[19.02.25 14:51:29.669] * 24708 spawn points were successfully loaded (2.987s)
[19.02.25 14:51:29.670] * Loading objects...
[19.02.25 14:51:30.672] * 34202 out of 34202 objects were successfully loaded (1.002s)
[19.02.25 14:51:31.788] * Loading quick slots data...
[19.02.25 14:51:31.788] * Loading pre random queues data...
[19.02.25 14:51:31.818] * Start objects on_register'ed...
[19.02.25 14:51:34.661] * 34202 objects on_register'ed (2.843s)
[19.02.25 14:51:34.662] * Game День 10. 19.59. Кордон is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\День 10. 19.59. Кордон.sav' (8.227s)
[19.02.25 14:51:34.662] * phase time: 8226 ms
[19.02.25 14:51:34.762] * phase cmem: 1189362 K
[19.02.25 14:51:34.762] Connecting...
[19.02.25 14:51:35.348] MaxPlayers = 32
[19.02.25 14:51:35.545] * phase time: 882 ms
[19.02.25 14:51:35.649] * phase cmem: 1207284 K
[19.02.25 14:51:35.649] Connecting to...
[19.02.25 14:51:35.657] Player not found. New player created.
[19.02.25 14:51:35.662] * client : connection accepted - <>
[19.02.25 14:51:35.675] * phase time: 130 ms
[19.02.25 14:51:35.778] * phase cmem: 1207333 K
[19.02.25 14:51:35.778] Reading level info...
[19.02.25 14:51:35.802] * phase time: 126 ms
[19.02.25 14:51:35.903] * phase cmem: 1207333 K
[19.02.25 14:51:35.903] Loading object space...
[19.02.25 14:51:37.599] * object space load: 1695 ms
[19.02.25 14:51:37.621] * phase time: 1818 ms
[19.02.25 14:51:37.723] * phase cmem: 1290760 K
[19.02.25 14:51:37.723] Loading shaders (R1)...
[19.02.25 14:51:38.176] * phase time: 554 ms
[19.02.25 14:51:38.277] * phase cmem: 1293201 K
[19.02.25 14:51:38.277] Loading geometry (R1)...
[19.02.25 14:51:39.339] * phase time: 1163 ms
[19.02.25 14:51:39.441] * phase cmem: 1348948 K
[19.02.25 14:51:39.441] Loading visuals (R1)...
[19.02.25 14:51:39.659] * phase time: 319 ms
[19.02.25 14:51:39.762] * phase cmem: 1355198 K
[19.02.25 14:51:39.762] Loading details (R1)...
[19.02.25 14:51:39.911] * [DETAILS] VertexConsts(256), Batch(61)
[19.02.25 14:51:39.911] * [DETAILS] 40687 v(20), 26352 p
[19.02.25 14:51:39.911] * [DETAILS] Batch(61), VB(794K), IB(154K)
[19.02.25 14:51:39.913] * phase time: 253 ms
[19.02.25 14:51:40.016] * phase cmem: 1356218 K
[19.02.25 14:51:40.016] Loading sectors (R1)...
[19.02.25 14:51:40.025] * Loading HOM: d:\games\op-2.2\gamedata\levels\l01_escape\level.hom
[19.02.25 14:51:40.044] * Loading environment modificator: d:\games\op-2.2\gamedata\levels\l01_escape\level.env_mod
[19.02.25 14:51:40.045] * phase time: 131 ms
[19.02.25 14:51:40.149] * phase cmem: 1356403 K
[19.02.25 14:51:40.149] Loading AI objects...
[19.02.25 14:51:40.289] - Loading music tracks from 'l01_escape_musics'...
[19.02.25 14:51:40.437] * phase time: 392 ms
[19.02.25 14:51:40.543] * phase cmem: 1356226 K
[19.02.25 14:51:40.543] Loading PH world...
[19.02.25 14:51:40.656] - Game configuring : Started
[19.02.25 14:51:40.668] - Game configuring : Finished
[19.02.25 14:51:41.091] WARNING: CLocatorAPI::check_for_file file not found file d:\games\op-2.2\userdata\settings\task_visual.settings in files list (size = 82998)
[19.02.25 14:51:41.231] * phase time: 793 ms
[19.02.25 14:51:41.336] * phase cmem: 1373829 K
[19.02.25 14:51:41.336] Loading textures...
[19.02.25 14:51:52.418] * t-report - base: 1187, 983606 K
[19.02.25 14:51:52.418] * t-report - lmap: 10, 10241 K
[19.02.25 14:51:52.418] * phase time: 11187 ms
[19.02.25 14:51:52.526] * phase cmem: 1657204 K
[19.02.25 14:51:52.526] Synchronizing...
[19.02.25 14:51:52.526] Save created on [Engine 2.2a x64 09.01.2022]
[19.02.25 14:51:52.526] Save date and time [Wed Feb 19 13:40:18 2025]
[19.02.25 14:51:52.575] * phase time: 156 ms
[19.02.25 14:51:52.683] * phase cmem: 1657208 K
[19.02.25 14:51:53.076] * [win32]: free[8587655956 K], reserved[88188 K], committed[2190384 K]
[19.02.25 14:51:53.076] * [ D3D ]: textures[993847 K]
[19.02.25 14:51:53.076] * [x-ray]: crt heap[581340 K], process heap[581340 K], game lua[247488 K], engine lua[225 K], render[0 K]
[19.02.25 14:51:53.076] * [x-ray]: economy: strings[count: 191943, lengths: 9974 K, overhead: 9747 K, saved: 28249 K]
[19.02.25 14:51:53.076] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[19.02.25 14:51:53.076] Starting measure
[19.02.25 14:52:59.898] ALL_SPAWN_FIX release [peshera_shaxter][34337]
[19.02.25 14:52:59.985] ALL_SPAWN_FIX create spawn_story_id [9999]
[19.02.25 14:53:00.139] ALL_SPAWN_FIX release [boloto_provodnik][33353]
[19.02.25 14:53:00.139] ALL_SPAWN_FIX create spawn_story_id [9658]
[19.02.25 14:53:00.150] ALL_SPAWN_FIX release [sim_stalker_fraer][9317]
[19.02.25 14:53:00.150] ALL_SPAWN_FIX create spawn_story_id [22071]
[19.02.25 14:53:00.316] ALL_SPAWN_FIX release [sad_physic_object][22343]
[19.02.25 14:53:00.316] ALL_SPAWN_FIX create spawn_story_id [900100]
[19.02.25 14:53:11.080] * MEMORY USAGE: 2219027 K
[19.02.25 14:53:45.409] * Saving spawns...
[19.02.25 14:53:45.411] * Saving objects...
[19.02.25 14:53:45.629] * 33817 objects are successfully saved
[19.02.25 14:53:45.635] * Saving key-value pairs...
[19.02.25 14:53:45.683] * 40 key-value pairs were successfully saved
[19.02.25 14:53:45.683] * Saving quick slots data...
[19.02.25 14:53:45.683] * Saving pre random queues data...
[19.02.25 14:53:45.871] * Game Сталкер_autosave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Сталкер_autosave.sav'
[19.02.25 14:53:45.880] - Disconnect
[19.02.25 14:53:49.582] - Destroying level
[19.02.25 14:53:49.941] * DVB created: 8192K
[19.02.25 14:53:49.962] * DIB created: 512K
[19.02.25 14:53:49.962] - r__tf_aniso 4
[19.02.25 14:53:49.962] - r1_tf_mipbias 0.
[19.02.25 14:53:49.962] * SSample: 1366x768
[19.02.25 14:53:50.040] * SSample: enabled
[19.02.25 14:53:50.040] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.02.25 14:53:50.040] * GPU vertex cache: unrecognized, 16
[19.02.25 14:53:50.040] *** RESET [274 ms]
[19.02.25 14:53:50.047] "d:\games\op-2.2\bin\xr_3da.exe" -nointro
[19.02.25 14:53:50.047] Begin load
[19.02.25 14:53:50.265] * phase time: 0 ms
[19.02.25 14:53:50.390] * phase cmem: 1253453 K
[19.02.25 14:53:50.390] Starting server...
[19.02.25 14:53:50.654] - Gamedata version: [Сборка 2.2 15.03.2023]
[19.02.25 14:53:50.948] * phase time: 682 ms
[19.02.25 14:53:51.073] * phase cmem: 1253544 K
[19.02.25 14:53:51.073] Loading alife simulator...
[19.02.25 14:53:51.138] * phase time: 190 ms
[19.02.25 14:53:51.261] * phase cmem: 1253545 K
[19.02.25 14:53:51.261] Loading savegame...
[19.02.25 14:53:51.291] * Loading key-value pairs...
[19.02.25 14:53:51.369] * 40 key-value pairs were successfully loaded (0.078s)
[19.02.25 14:53:51.369] * Loading spawn registry...
[19.02.25 14:53:54.432] * 24708 spawn points were successfully loaded (3.063s)
[19.02.25 14:53:54.433] * Loading objects...
[19.02.25 14:53:55.401] * 33817 out of 33817 objects were successfully loaded (0.968s)
[19.02.25 14:53:57.336] * Loading quick slots data...
[19.02.25 14:53:57.336] * Loading pre random queues data...
[19.02.25 14:53:57.360] * Start objects on_register'ed...
[19.02.25 14:54:00.006] * 33817 objects on_register'ed (2.646s)
[19.02.25 14:54:00.008] * Game Сталкер_autosave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\Сталкер_autosave.sav' (8.933s)
[19.02.25 14:54:00.008] * phase time: 8868 ms
[19.02.25 14:54:00.141] * phase cmem: 1393487 K
[19.02.25 14:54:00.141] Connecting...
[19.02.25 14:54:00.142] MaxPlayers = 32
[19.02.25 14:54:00.409] * phase time: 401 ms
[19.02.25 14:54:00.541] * phase cmem: 1393492 K
[19.02.25 14:54:00.541] Connecting to...
[19.02.25 14:54:00.543] Player not found. New player created.
[19.02.25 14:54:00.543] * client : connection accepted - <>
[19.02.25 14:54:00.583] * phase time: 173 ms
[19.02.25 14:54:00.715] * phase cmem: 1393540 K
[19.02.25 14:54:00.715] Reading level info...
[19.02.25 14:54:00.765] * phase time: 182 ms
[19.02.25 14:54:00.894] * phase cmem: 1393540 K
[19.02.25 14:54:00.894] Loading object space...
[19.02.25 14:54:03.049]
[19.02.25 14:54:03.049] FATAL ERROR
[19.02.25 14:54:03.049]
[19.02.25 14:54:03.049] [error]Expression : assertion failed
[19.02.25 14:54:03.049] [error]Function : IReader::r
[19.02.25 14:54:03.049] [error]File : FS.cpp
[19.02.25 14:54:03.049] [error]Line : 384
[19.02.25 14:54:03.049] [error]Description : Pos+cnt<=Size
[19.02.25 14:54:03.049]
[19.02.25 14:54:03.049]
[19.02.25 14:54:03.049] stack trace:
[19.02.25 14:54:03.049]